How did games rise to become the central audiovisual form of expression and storytelling in di...
Media narratives inform our ideas of the future - and Games are currently making a significant...
Wolfgang Menge (1924-2012) war einer der wichtigsten Drehbuchautoren der bundesdeutschen Nachk...
Game culture and material culture have always been closely linked. Analog forms of rule-based ...
Neal Stephenson's 1992 novel Snow Crash conceived of the Metaverse as an escapis...
Wie stiegen Games zur zentralen audiovisuellen Ausdrucks- und Erzählform der digitalen Kultur ...
Die 'Reise in die Verlorengegangenheit' erzählt vom deutschen Exil - von dem Exodus der kulturell...
Neal Stephenson's 1992 novel Snow Crash conceived of the Metaverse as an escapis...
'That's It' is an intimate and informative portrait of Charles Bukowski. Based on the very last i...
Die große Flucht vor der Nazi-Barbarei war ein einmaliger Exodus an Talent und Wissen, an Erfahru...
The anthology examines playful utopias from two perspectives: utopias in digital games as well...
Wolfgang Menge (1924-2012) war einer der wichtigsten Drehbuchautoren der bundesdeutschen Nachkrie...