History in Games

History in Games
Contingencies of an Authentic Past
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Artikel-Nr:
9783837654202
Veröffentl:
2020
Erscheinungsdatum:
01.10.2020
Seiten:
284
Autor:
Martin Lorber
Gewicht:
444 g
Format:
226x152x22 mm
Serie:
12, Bild und Bit. Studien zur digitalen Medienkultur
Sprache:
Englisch
Beschreibung:

Martin Lorber (M.A.) studied musicology, philosophy and anthropology at the University of Cologne. He is co-founder of the Clash of Realities conference and teaches at the University of Cologne.
Where do we end up when we enter the time machine that is the digital game? One axiomatic truth of historical research is that the past is the time-space that eludes human intervention. Every account made of the past is therefore only an approximation. But how is it that strolling through ancient Alexandria can feel so real in the virtual world? Claims of authenticity are prominent in discussions surrounding the digital games of our time. What is historical authenticity and does it even matter? When does authenticity or the lack thereof become political? By answering these questions, the book illuminates the ubiquitous category of authenticity from the perspective of historical game studies.
Ursprungsland: DEZolltarifnummer: 49019900

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