Embedded and Ubiquitous Computing

Embedded and Ubiquitous Computing
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International Conference, EUC 2006, Seoul, Korea, August 1-4, 2006, Proceedings
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Artikel-Nr:
9783540366799
Veröffentl:
2006
Seiten:
1170
Autor:
Edwin Sha
Gewicht:
1782 g
Format:
234x156x76 mm
Serie:
4096, Lecture Notes in Computer Science
Sprache:
Englisch
Beschreibung:

Embedded and ubiquitous computing is an exciting new paradigm that p- vides computing and communication services all the time, everywhere. Now we can attach computing and communication devices to human bodies to mo- tor our health, embed computing chips into brains to cure memory losses, or make smart fabrics so they can change colors or generate heat. All these new devices are created to the bene?ts or convenience of human lives. We need c- ativity as well as the advance of technology. This emergence is an outcome of researchand technologicaladvances in embedded software,embedded hardware, pervasivecomputing andcommunications,wireless networks,mobilecomputing, distributed computing and agent technologies, etc. The EUC 2006 conference provided a forum for engineers and scientists in academia, industry, and government to address challenges and to present and discuss their ideas, results, work in progress, and experience. The Technical Program Committee of EUC 2006 was led by the TPC Chair, Edwin Shan, and 13 TPC Vice Chairs. A strong international Technical Program Committee was then formed to review, evaluate the submissions, and select the papers to be presented.
Proceedings of the International Conference on Embedded and Ubiquitous Computing, EUC 2006
Keynote.- Power Aware Computing.- Security and Fault Tolerance 1.- Agent and Distributed Computing 1.- Wireless Communications 1.- Real-Time Systems.- Security and Fault Tolerance 2.- Agent and Distributed Computing 2.- Embedded Software Optimization.- Embedded Systems.- Multimedia and Data Management 1.- Mobile Computing 1.- Wireless Communications 2.- Embedded System Design Automation.- Embedded Architectures.- Network Protocols 1.- Wireless Communications 3.- Middleware and P2P.- Multimedia and Data Management 2.- Network Protocols 2.- Mobile Computing 2.

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