Embedded and Ubiquitous Computing - EUC 2005

Embedded and Ubiquitous Computing - EUC 2005
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International Conference EUC 2005, Nagasaki, Japan, December 2005, Proceedings
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Artikel-Nr:
9783540308072
Veröffentl:
2005
Seiten:
1204
Autor:
Laurence T. Yang
Gewicht:
1958 g
Format:
235x155x35 mm
Serie:
3824 3824, Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI
Sprache:
Englisch
Beschreibung:

Welcome to the proceedings of the 2005 IFIP International Conference on - bedded and Ubiquitous Computing (EUC 2005), which was held in Nagasaki, Japan, December 6-9, 2005. Embedded and ubiquitous computing is emerging rapidly as an exciting new paradigm to provide computing and communication services all the time, - erywhere. Its systems are now pervading every aspect of life to the point that they are hidden inside various appliances or can be worn unobtrusively as part of clothing and jewelry. This emergence is a natural outcome of research and technological advances in embedded systems, pervasive computing and c- munications, wireless networks, mobile computing, distributed computing and agent technologies, etc. Its tremendous impact on academics, industry, gove- ment, and daily life can be compared to that of electric motors over the past century, in fact it but promises to revolutionize life much more profoundly than elevators, electric motors or even personal computers. The EUC 2005 conference provided a forum for engineers and scientists in academia, industry, and government to address profound issues including te- nical challenges, safety, and social, legal, political, and economic issues, and to present and discuss their ideas, results, work in progress, and experience on all aspects of embedded and ubiquitous computing.
Keynote.- Embedded Hardware.- Embedded Software.- Real-Time Systems.- Power-Aware Computing.- H/S Co-design and Systems-on-Chip.- Testing and Verification.- Reconfigurable Computing.- Agent and Distributed Computing.- Wireless Communications.- Mobile Computing.- Multimedia, HCI and Pervasive Computing.- Network Protocol, Security and Fault-Tolerance.- Middleware and P2P Computing.

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