Curating the Digital

Curating the Digital
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Space for Art and Interaction
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Artikel-Nr:
9783319287201
Veröffentl:
2016
Einband:
HC runder Rücken kaschiert
Erscheinungsdatum:
24.08.2016
Seiten:
196
Autor:
David England
Gewicht:
465 g
Format:
241x160x17 mm
Serie:
Springer Series on Cultural Computing
Sprache:
Englisch
Beschreibung:

This bookcombines work from curators, digital artists, human computer interactionresearchers and computer scientists to examine the mutual benefits andchallenges posed when working together to support digital art works in theirmany forms. In Curating the Digitalwe explore how we can work together to make space for art and interaction. Welook at the various challenges such as the dynamic nature of our media, theproblems posed in preserving digital art works and the thorny problems of howwe assess and measure audience's reactions to interactive digital work.

Curating the Digital is an outcome of a multi-disciplinary workshop that took place atSICHI2014 in Toronto. The participants from the workshop reflected on the themeof Curating the Digital via a series of presentations and rapid prototypingexercises to develop a catalogue for the future digital art gallery. Theresults produce a variety of insights both around the theory and philosophy ofcurating digital works, and also around the practical and technicalpossibilities and challenges. We present these complimentary chapters so thatother researchers and practitioners in related fields will find motivation andimagination for their own work.

Offers a multi-disciplinary
Art.CHICurating the Digital.- A Designerly Way of Curating: Reflecting on InteractionDesign Methods for Curatorial Practice.-Dealing with Disobedient Objects.- CuratingLively Objects: Post-Disciplinary Affordances for Media Art Exhibitions.- A Percussion-FocussedApproach to Preserving Touch-Screen Improvisation.- A Free-form Medium for Curatingthe Digital.- ICT&ART Connect: Connecting ICT & Art Communities ProjectOutcomes.- Interactivity and User Engagement in Art Presentation Interfaces.- InvestigatingDesign and Evaluation Guidelines for Interactive Presentation of Visual Art.- VirtualReality, Game Design and Virtual Art Galleries.- Adaptable, Personalizable andMulti User Museum Exhibits.

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