Advances in Visual Computing

Advances in Visual Computing
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11th International Symposium, ISVC 2015, Las Vegas, NV, USA, December 14-16, 2015, Proceedings, Part I
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Artikel-Nr:
9783319278575
Veröffentl:
2015
Einband:
PDF
Seiten:
926
Autor:
George Bebis
Serie:
Lecture Notes in Computer Science
eBook Typ:
PDF
eBook Format:
PDF
Kopierschutz:
Adobe DRM [Hard-DRM]
Sprache:
Englisch
Beschreibung:

The two volume set LNCS 9474 and LNCS 9475 constitutesthe refereed proceedings of the 11th International Symposium on VisualComputing, ISVC 2015, held in Las Vegas, NV, USA in December 2015.The 115 revised full papers and 35 poster paperspresented in this book were carefully reviewed and selected from 260submissions. The papers are organized in topical sections: Part I (LNCS 9474)comprises computational bioimaging; computer graphics; motion and tracking;segmentation; recognition; visualization; mapping; modeling and surfacereconstruction; advancing autonomy for aerial robotics; medical imaging;virtual reality; observing humans; spectral imaging and processing; intelligenttransportation systems; visual perception and robotic systems. Part II (LNCS9475): applications; 3D computer vision; computer graphics; segmentation;biometrics; pattern recognition; recognition; and virtual reality.
The two volume set LNCS 9474 and LNCS 9475 constitutesthe refereed proceedings of the 11th International Symposium on VisualComputing, ISVC 2015, held in Las Vegas, NV, USA in December 2015.The 115 revised full papers and 35 poster paperspresented in this book were carefully reviewed and selected from 260submissions. The papers are organized in topical sections: Part I (LNCS 9474)comprises computational bioimaging; computer graphics; motion and tracking;segmentation; recognition; visualization; mapping; modeling and surfacereconstruction; advancing autonomy for aerial robotics; medical imaging;virtual reality; observing humans; spectral imaging and processing; intelligenttransportation systems; visual perception and robotic systems. Part II (LNCS9475): applications; 3D computer vision; computer graphics; segmentation;biometrics; pattern recognition; recognition; and virtual reality.

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