Computer-Human Interaction Research and Applications

Computer-Human Interaction Research and Applications
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Second International Conference, CHIRA 2018, Seville, Spain, September 19-21, 2018 and Third International Conference, CHIRA 2019, Vienna, Austria, September 20-21, 2019, Revised Selected Papers
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Artikel-Nr:
9783030671082
Veröffentl:
2021
Einband:
EPUB
Seiten:
143
Autor:
Larry Constantine
Serie:
Communications in Computer and Information Science
eBook Typ:
EPUB
eBook Format:
EPUB
Kopierschutz:
Adobe DRM [Hard-DRM]
Sprache:
Englisch
Beschreibung:

This book constitutes selected papers of the Second International Conference on Computer-Human Interaction Research and Applications, CHIRA 2018, held in Seville, Spain, in September 2018, and Third International Conference on Computer-Human Interaction Research and Applications, CHIRA 2019, held in Vienna, Austria, in September 2019.The 7 full papers presented in this book were carefully reviewed and selected from 28 submissions for CHIRA 2018 and 36 submissions for CHIRA 2019. The papers selected to be included in this book contribute to the understanding of relevant trends of current research on computer-human interaction, including Interaction design, human factors, entertainment, cognition, perception, user-friendly software and systems, pervasive technologies and interactive devices.
This book constitutes selected papers of the Second International Conference on Computer-Human Interaction Research and Applications, CHIRA 2018, held in Seville, Spain, in September 2018, and Third International Conference on Computer-Human Interaction Research and Applications, CHIRA 2019, held in Vienna, Austria, in September 2019.The 7 full papers presented in this book were carefully reviewed and selected from 28 submissions for CHIRA 2018 and 36 submissions for CHIRA 2019. The papers selected to be included in this book contribute to the understanding of relevant trends of current research on computer-human interaction, including Interaction design, human factors, entertainment, cognition, perception, user-friendly software and systems, pervasive technologies and interactive devices.

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