Beginning C for Arduino, Second Edition

Beginning C for Arduino, Second Edition
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Learn C Programming for the Arduino
 Paperback
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Artikel-Nr:
9781484209417
Veröffentl:
2015
Einband:
Paperback
Erscheinungsdatum:
01.07.2015
Seiten:
388
Autor:
Jack Purdum
Gewicht:
728 g
Format:
254x178x21 mm
Sprache:
Englisch
Beschreibung:

Jack Purdum, Ph.D. is an educator with 25 years of teaching experience. He has been an amateur radio ("ham") operator for more than 50 years, holds a US patent for imaging software, has authored 16 programming texts, has numerous journal and magazine articles, and is a winner of numerous teaching awards.
Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching.

Beginning C for Arduino, Second Edition will teach you:

  • The C programming language
  • How to use C to control a microcontroller and related hardware
  • How to extend C by creating your own libraries, including an introduction to object-oriented programming

During the course of the book, you will learn the basics of programming, such as working with data types, makingdecisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.

Learn how to program in C using the latest Arduino boards and real-world projects.
  1. Introduction to Arduino Microcontrollers
  2. Arduino C
  3. Data Types
  4. Decision Making in C
  5. Program Loops
  6. Functions in C
  7. Storage Classes and Scope
  8. Introduction to Pointers
  9. Using Pointers Effectively
  10. I/O Operations
  11. The C Preprocessor
  12. A Gentle Introduction to Object-Oriented Programming
  13. Arduino Libraries
  14. Arduino I/O
  15. Appendix A - Suppliers
  16. Appendix B - Hardware Components

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