Practical Design of Digital Circuits

Practical Design of Digital Circuits
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Basic Logic to Microprocessors
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Artikel-Nr:
9781483135564
Veröffentl:
2015
Einband:
PDF
Seiten:
320
Autor:
Ian Kampel
eBook Typ:
PDF
eBook Format:
PDF
Kopierschutz:
Adobe DRM [Hard-DRM]
Sprache:
Englisch
Beschreibung:

Practical Design of Digital Circuits: Basic Logic to Microprocessors demonstrates the practical aspects of digital circuit design. The intention is to give the reader sufficient confidence to embark upon his own design projects utilizing digital integrated circuits as soon as possible. The book is organized into three parts. Part 1 teaches the basic principles of practical design, and introduces the designer to his "e;"e;tools"e;"e; - or rather, the range of devices that can be called upon. Part 2 shows the designer how to put these together into viable designs. It includes two detailed descriptions of actual design exercises. The first of these is a fairly simple exercise in CMOS design; the second is a much more complex design for an electronic game, using TTL devices. Part 3 focuses on microprocessors. It illustrates how a particular design problem changes emphasis when a microprocessor is introduced. This book is aimed at a fairly broad market: it is intended to aid the linear design engineer to cross the barrier into digital electronics; it should provide interesting supporting reading for students studying digital electronics from the more academic viewpoint; and it should enable the enthusiast to design much more ambitious and sophisticated projects than he could otherwise attempt if restricted to linear devices.
Practical Design of Digital Circuits: Basic Logic to Microprocessors demonstrates the practical aspects of digital circuit design. The intention is to give the reader sufficient confidence to embark upon his own design projects utilizing digital integrated circuits as soon as possible. The book is organized into three parts. Part 1 teaches the basic principles of practical design, and introduces the designer to his "e;"e;tools"e;"e; - or rather, the range of devices that can be called upon. Part 2 shows the designer how to put these together into viable designs. It includes two detailed descriptions of actual design exercises. The first of these is a fairly simple exercise in CMOS design; the second is a much more complex design for an electronic game, using TTL devices. Part 3 focuses on microprocessors. It illustrates how a particular design problem changes emphasis when a microprocessor is introduced. This book is aimed at a fairly broad market: it is intended to aid the linear design engineer to cross the barrier into digital electronics; it should provide interesting supporting reading for students studying digital electronics from the more academic viewpoint; and it should enable the enthusiast to design much more ambitious and sophisticated projects than he could otherwise attempt if restricted to linear devices.

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