The Engineering of Mixed Reality Systems

The Engineering of Mixed Reality Systems
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Artikel-Nr:
9781447125228
Veröffentl:
2012
Einband:
Paperback
Erscheinungsdatum:
14.03.2012
Seiten:
464
Autor:
Emmanuel Dubois
Gewicht:
698 g
Format:
235x155x25 mm
Serie:
Human¿Computer Interaction Series
Sprache:
Englisch
Beschreibung:

An increasing number of systems are exploiting mixed reality but to date there are no systematic methods, techniques or guidelines for the development of such systems. In bringing together contributions on a broad range of mixed reality development issues this book provides a sound theoretical foundation for a disciplined approach to mixed reality engineering.

Divided into three parts: interaction design, software design and implementation, the first section covers generic and specific mixed reality design elements and provides an overview of the design method; Part 2 addresses technical solutions for interaction techniques, development tools and a global view of the mixed reality software development process. The final section contains detailed case studies to highlight the application of mixed reality in a variety of fields including aviation, architecture, emergency management, games, and healthcare.

This book provides a sound theoretical foundation for a disciplined approach to mixed reality engineering. Coverage includes interaction design, software design and implementation.
One of the first books to address mixed reality engineering
Interaction Design.- An Integrating Framework for Mixed Systems.- A Holistic Approach to Design and Evaluation of Mixed Reality Systems.- Embedded Mixed Reality Environments.- The Semantic Environment: Heuristics for a Cross-Context Human-Information Interaction Model.- Tangible Interaction in Mixed Reality Systems.- Designing a Mixed Reality Intergenerational Entertainment System.- Auditory-Induced Presence in Mixed Reality Environments and Related Technology.- An Exploration of Exertion in Mixed Reality Systems via the "Table Tennis for Three" Game.- Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions.- Software Design and Implementation.- Designing Outdoor Mixed Reality Hardware Systems.- Multimodal Excitatory Interfaces with Automatic Content Classification.- Management of Tracking for Mixed and Augmented Reality Systems.- Authoring Immersive Mixed Reality Experiences.- Fiia: A Model-Based Approach to Engineering Collaborative Augmented Reality.- A Software Engineering Method for the Design of Mixed Reality Systems.- Applications of Mixed Reality.- Enhancing Health-Care Services with Mixed Reality Systems.- The eXperience Induction Machine: A New Paradigm for Mixed-Reality Interaction Design and Psychological Experimentation.- MyCoach: In Situ User Evaluation of a Virtual and Physical Coach for Running.- The RoboCup Mixed Reality League - A Case Study.- Mixed-Reality Prototypes to Support Early Creative Design.

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