Beginning Facebook Game Apps Development

Beginning Facebook Game Apps Development
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Artikel-Nr:
9781430241713
Veröffentl:
2012
Einband:
eBook
Seiten:
432
Autor:
Wayne Graham
eBook Typ:
PDF
eBook Format:
Reflowable eBook
Kopierschutz:
Digital Watermark [Social-DRM]
Sprache:
Englisch
Beschreibung:

Today's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store? Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook.Become your own "e;Zynga"e; and create your own "e;Civilization"e; or "e;Farmville"e; and more. Build rich Web-based apps that you can sell on Facebook's App Store. Because these apps are built on Web standards, you can build and run on many browsers and-more interestingly-more computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled.

Today's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store?

Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook. Become your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store.

Because these apps are built on Web standards, you can build and run on many browsers and—more interestingly—more computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled.

  1. Your First Steps in Facebook Development
  2. A JavaScript Boot Camp
  3. It’s All About Context: Canvas Basics
  4. The Plan: Idea to Design
  5. Essential Game Components
  6. Your First Game: "Alien Turtle Invasion"
  7. Going Social With Games
  8. Introducing the Facebook Platform
  9. Facebook Developer Tools
  10. Launching Your Games
  11. Your First Facebook Game: "Social Alien Turtle Invasion"
  12. HTML5 Game Engines
  13. Using All the Tools: Your Future Facebook Games
  14. The Marketplace: Project Spartan (Facebook App Store)

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