WPF Programmer’s Reference

WPF Programmer’s Reference
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Windows Presentation Foundation with C# 2010 and .NET 4
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Artikel-Nr:
9780470632079
Veröffentl:
2010
Einband:
E-Book
Seiten:
624
Autor:
Rod Stephens
eBook Typ:
EPUB
eBook Format:
Reflowable E-Book
Kopierschutz:
Adobe DRM [Hard-DRM]
Sprache:
Englisch
Beschreibung:

Build effective user interfaces with Windows Presentation Foundation Windows Presentation Foundation (WPF) is included with the Windows operating system and provides a programming model for building applications that provide a clear separation between the UI and business logic. Written by a leading expert on Microsoft graphics programming, this richly illustrated book provides an introduction to WPF development and explains fundamental WPF concepts. Packed with helpful examples, this reference progresses through a range of topics that gradually increase in their complexity. You ll quickly start building applications while you learn how to use both Expression Blend and Visual Studio to build UIs. In addition, the book addresses the needs of programmer who write the code behind the UI and shows you how operations can be performed using both XAML and C#. Topics Covered: Overview of WPF WPF in Visual Studio Expression Blend Common Properties Content Controls Layout Controls User Interaction Controls Two-Dimensional Drawing Controls Properties Pens and Brushes Events and Code-Behind Resources Styles and Property Triggers Event Triggers and Animation Templates Themes and Skins Printing Data Binding Commanding Transformations and Effects Documents Navigation-Based Applications Three-Dimensional Drawing Silverlight Even if you only have a minimal amount of experience, by the end of the book, you will be able to build dynamic and responsive user interfaces with WPF.
Build effective user interfaces with Windows PresentationFoundationWindows Presentation Foundation (WPF) is included with theWindows operating system and provides a programming model forbuilding applications that provide a clear separation between theUI and business logic. Written by a leading expert on Microsoftgraphics programming, this richly illustrated book provides anintroduction to WPF development and explains fundamental WPFconcepts.Packed with helpful examples, this reference progresses througha range of topics that gradually increase in their complexity.You'll quickly start building applications while you learnhow to use both Expression Blend and Visual Studio to build UIs. Inaddition, the book addresses the needs of programmer who write thecode behind the UI and shows you how operations can be performedusing both XAML and C#.Topics Covered:Overview of WPFWPF in Visual StudioExpression BlendCommon PropertiesContent ControlsLayout ControlsUser Interaction ControlsTwo-Dimensional Drawing ControlsPropertiesPens and BrushesEvents and Code-BehindResourcesStyles and Property TriggersEvent Triggers and AnimationTemplatesThemes and SkinsPrintingData BindingCommandingTransformations and EffectsDocumentsNavigation-Based ApplicationsThree-Dimensional DrawingSilverlightEven if you only have a minimal amount of experience, by the endof the book, you will be able to build dynamic and responsive userinterfaces with WPF.
Introduction xxviiChapter 1: WPF Overview 1Chapter 2: WPF in Visual Studio 21Chapter 3: Expression Blend 37Chapter 4: Common Properties 61Chapter 5: Content Controls 73Chapter 6: Layout Controls 101Chapter 7: User Interaction Controls 119Chapter 8 Tw o-Dimensional Chapter 8: Drawing Controls 145Chapter 9: Properties 153Chapter 10: Pens and Brushes 165Chapter 11: Events and Code-Behind 179Chapter 12: Resources 193Chapter 13: Styles and Property Triggers 213Chapter 14 Event Triggers a Chapter 14: and Animation 235Chapter 15: Templates 263Chapter 16: Themes and Skins 283Chapter 17: Printing 303Chapter 18: Data Binding 317Chapter 19: Commanding 347Chapter 20: Transformations and Effects 359Chapter 21: Documents 367Chapter 22: Navigation-Based Applications 379Chapter 23: Three-Dimensional Drawing 387Chapter 24: Silverlight 407Appendix A: Common Properties 417Appendix B: Content Controls 425Appendix C: Layout Controls 443Appendix D: User Interaction Controls 461Appendix E: MediaElement Control 487Appendix F: Pens 493Appendix G: Brushes 495Appendix H: Path Mini-Language 507Appendix I: XPath 511Appendix J: Data Binding 519Appendix K: Commanding Classes 525Appendix L: Bitmap Eff ects 533Appendix M: Styles 535Appendix N: Templates 539Appendix O: Triggers and Animation 549Appendix P: Index of Example Programs 555Index 573

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