Image-Based Rendering

Image-Based Rendering
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Artikel-Nr:
9780387211138
Veröffentl:
2006
Einband:
HC runder Rücken kaschiert
Erscheinungsdatum:
28.09.2006
Seiten:
442
Autor:
Heung-Yeung Shum
Gewicht:
906 g
Format:
241x160x33 mm
Sprache:
Englisch
Beschreibung:

Image-Based Rendering examines the theory, practice, and applications associated with image-based rendering and modeling. As leading researchers in the field, the authors combine their unique experiences in computer graphics, computer vision, and signal processing to address the multidisciplinary nature of IBR research. The topics covered vary from IBR basic concepts and representations on the theory side to signal processing and data compression on the practical side. Several IBR systems built to-date are examined. Rather than focusing on 3D modeling aspects, which have been extensively treated elsewhere in the vision literature, the book focuses primarily on IBR.

One of the only titles devoted exclusively to IBR, this book is intended for researchers, professionals, and general readers interested in the topics of computer graphics, computer vision, image process, and video processing. Advanced-level students in EECS studying related disciplines will be able to seriously expand their knowledge about image-based rendering.

An extensive focus on Image-Based Rendering (IBR) makes this book one of the only titles devoted exclusively to IBR. The authors combine their unique experiences to address the multidisciplinary nature of IBR research.
With its focus exclusively on Image-Based Rendering (IBR) this book is one of the only titles devoted exclusively to IBR. The authors, leading researchers in the field, combine their unique experiences in computer graphics, computer vision, and signal processing to address the multidisciplinary nature of IBR research. The topics covered vary from IBR basic concepts and representations on the theory side, to signal processing and data compression on the practical side. IBR has been receiving increasing attention over the years. Applications such as video games, virtual travel, and E-commerce stand to benefit from this technology. Advanced-level students in EECS studying related disciplines will be able to expand their knowledge about image-based rendering with the help of this book.
Representations and Rendering Techniques.- Static Scene Representations.- Rendering Dynamic Scenes.- Rendering Techniques.- Sampling.- Plenoptic Sampling.- Geometric Analysis of Light Field Rendering.- Optical Analysis of Light Field Rendering.- Optimizing Rendering Performance using Sampling Analysis.- Compression.- to Compression.- Image Compression Techniques.- Video Compression Techniques.- Compression of Static Image-based Representations.- Compression of Dynamic Image-based Representations.- Systems and Applications.- Rendering by Manifold Hopping.- Large Environment Rendering using Plenoptic Primitives.- Pop-Up Light Field: An Interactive Image-Based Modeling and Rendering System.- Feature-Based Light Field Morphing.

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