Games and Play in Chinese and Sinophone Cultures

Games and Play in Chinese and Sinophone Cultures
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Artikel-Nr:
9780295752396
Seiten:
0
Format:
229x152x0 mm
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Li Guo is professor of Chinese and Asian studies at Utah State University and author of Writing Gender in Early Modern Chinese Women's Tanci Fiction. Douglas Eyman is associate professor and director of writing and rhetoric programs at George Mason University. He is author of Digital Rhetoric: Theory, Method, Practice. Hongmei Sun is associate professor of Chinese at George Mason University and author of Transforming Monkey: Adaptation and Representation.
"Weiqi (aka go), one of the world's oldest board games, originated in China, and a variety of card, dice, board, sport, and performance games developed over the millennia, up to today's thriving digital game industry. In exploring games and practices of play across social and historical contexts, this volume reflects on representations of gender, class, materiality, and imaginations of the nation in Chinese and Sinophone contexts. Among the topics explored are rock carvings of board games, weiqi cultures, scholars' and courtesans' games, gambling, games based on literature, internet-game addiction, video-game politics, and appropriation of Chinese culture in video games"--
AcknowledgmentsTimeline of Dynasties Introduction: Gameplay in Chinese and Sinophone WorldsLi Guo, Douglas Eyman, and Hongmei Sun 1. Groups on the Grid: Weiqi Cultures in Song-Yuan-Ming ChinaZach Berge-Becker 2. Newly Discovered Game Board Rock Carvings in Hong Kong: Apotropaic Symbolism or Ludic Culture? César Guarde-Paz3. Splendid Journeys: The Board Games of a Late Qing ScholarRania Huntington 4 Exclusive Pleasures on the Cheap: Yuan Dynasty Sanqu Songs on Courtesan KickballPatricia Sieber 5. Games in Late Ming and Early Qing Erotic LiteratureJie Guo 6. The Courtesans' Drinking Games in The Dream in the Green BowerLi Guo 7. Ghostly Dicing: Gambling Games and Deception in Ming-Qing Short Stories Jiayi Chen 8. Playing Journey to the West Hongmei Sun 9. How China's Young "Internet Addicts" Gamify the Disciplinary Treatment Camp Yichen Rao10. Gaming while Aging: The Ludification of Later Life in Pokémon GO Keren He11. The Video Game Chinese Parents and Its Political PotentialsFlorian Schneider 12. The Public Gaming Discourse of Honor of Kings in ChinaJiaqi Li 13. Translation and Chinese Culture in Video GamesDouglas Eyman Glossary Bibliography List of Contributors Index

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