The Art and Science of Digital Compositing
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The Art and Science of Digital Compositing

Techniques for Visual Effects, Animation and Motion Graphics
 Taschenbuch
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ISBN-13:
9780123706386
Einband:
Taschenbuch
Erscheinungsdatum:
01.05.2008
Seiten:
625
Autor:
Ron Brinkmann
Gewicht:
1361 g
Format:
228x186x43 mm
Sprache:
Englisch
Beschreibung:

Brinkmann, RonRon M. Brinkmann has been working in the field of Computer Graphics for over a decade, involved with both hardware and software design, development and use. His primary field of expertise is in visual effects for feature films, and his personal feature-film credits include: Contact, The Ghost and the Darkness, James and the Giant Peach, Die Hard with a Vengeance, Speed, Hideaway, Tall Tale, Last Action Hero, and In the Line of Fire. He has had articles published in a number of magazines, and has lectured on the topics of digital compositing and visual effects in the U.S., Europe, Australia and China.
The classic reference, with over 25,000 copies in print, has been massively expanded and thoroughly updated to include state-of-the-art methods and 400+ all-new full color images!

"At ILM, compositing is one of the most important tools we use. If you want to learn more, this excellent 2nd-edition is detailed with hundreds of secrets that will help make your comps seamless. For beginners or experts, Ron walks you through the processes of analysis and workflows - linear thinking which will help you become deft and successfully tackle any shot." -- Dennis Muren ASC, Senior Visual Effects Supervisor, Industrial Light & Magic

"Ron Brinkman's book is the definitive work on digital compositing and we have depended on this book as a critical part of our in-house training program at Imageworks since the 1999 Edition. We use this book as a daily textbook and reference for our lighters, compositors and anyone working with digital imagery. It is wonderful to see a new edition being released and it will certainly be required reading for all our digital artists here at Imageworks." -- Sande Scoredos, Executive Director of Training & Artist Development, Sony Pictures Imageworks

The Art and Science of Digital Compositing is the only complete overview of the technical and artistic nature of digital compositing. It covers a wide range of topics from basic image creation, representation and manipulation, to a look at the visual cues that are necessary to create a believable composite. Designed as an introduction to the field, as well as an authoritative technical reference, this book provides essential information for novices and professionals alike.

17 new case-studies provide in-depth looks at the compositing work done on films such as Chronicles of Narnia: The Lion, the Witch and the Wardrobe, The Golden Compass, The Incredibles, King Kong, The Lord of the Rings: The Return of the King, Sin City, Spider-Man 2, Wallace and Gromit: The Curse of the Were-Rabbit, and Star Wars: Episode 3 - Revenge of the Sith.
Includes new sections on 3D compositing, High Dynamic Range (HDR) imaging, Rotoscoping, and much more!
All disc-based content for this title is now available on the Web.

17 new case-studies provide in-depth looks at the compositing work done on films such as Chronicles of Narnia: The Lion, the Witch and the Wardrobe, The Golden Compass, The Incredibles, King Kong, The Lord of the Rings: The Return of the King, Sin City, Spider-Man 2, Wallace and Gromit: The Curse of the Were-Rabbit, and Star Wars: Episode 3 - Revenge of the Sith.
Includes new sections on 3D compositing, High Dynamic Range (HDR) imaging, Rotoscoping, and much more!
Computer graphics special effects are widely used in film, television, and computer games. Compositing is a key part of the special effects pipelineit is the final, crucial step where all the component parts of a rendering are joined together into a single, integrated image. These components may include 3D and 2D images that have been created with the wide variety of modeling, animation, and rendering tools available today.
1. Introduction to Digital Compositing 2. Learning to See 3. The Digital Representation of Visual Information 4. Basic Image Manipulation 5. Basic Image Compositing 6. Matte Creation and Manipulation 7. Time and Temporal Manipulations 8. Image tracking and Stabilization 9. Interface Interactions 10. Formats: Media, Resolution, and Aspect Ratios 11. Quality and Efficiency 12. Creating Elements 13. Additional Integration Techniques 14. Advanced and Related Topics 15. Case Studies

Appendix A. Digital Compositing Software: Tools and Features B. Digital Image File Formats C. Common Film and Video Formats

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