Swift Development with Cocoa

Swift Development with Cocoa
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Developing for the Mac and IOS App Stores
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Artikel-Nr:
9781491908945
Veröffentl:
2015
Erscheinungsdatum:
27.01.2015
Seiten:
472
Autor:
Jonathon Manning
Gewicht:
830 g
Format:
231x181x30 mm
Sprache:
Englisch
Beschreibung:

Paris Buttfield-Addison is a mobile app engineer, game designer, and researcher with a passion for making technology simpler and as engaging as possible. Paris recently submitted a PhD investigating how people use tablets for information management.
Tim Nugent pretends to be a mobile app developer, game designer, PhD student, and now he even pretends to be an author. When he isn't busy avoiding being found out as a fraud, he spends most of his time designing and creating little apps and games he won't let anyone see. Tim spent a disproportionately long time writing this tiny little bio, most of which was spent trying to stick a witty sci-fi reference in, before he simply gave up. Tim can be found as @The_McJones on Twitter.
This practical guide teaches programmers (of even a very basic level) how to build applications for Mac OS X and iOS 8, using the Cocoa Framework, the new Xcode IDE, and Swift - Apple's new programming language. You'll quickly learn the basics for building Mac, iPhone, and iPad apps. Write programs using Swift within the Cocoa Framework Learn the similarities and differences between OS X and iOS Get real-world applications of advanced Cocoa and Cocoa Touch features

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